AI Insights · Timothy · July 2023
Top 5 High Fantasy Games on Android in Latin America: Q2 2023
Explore the performance of the top 5 high fantasy games on the Android platform in Latin America during Q2 2023, including trends in downloads, revenue, and active users.
During the second quarter of 2023, the top 5 high fantasy games on the Android platform in Latin America demonstrated varied performance in terms of downloads, revenue, and active users. Below is a detailed look at each game's metrics, based on data from Sensor Tower.
Coin Master from Moon Active saw fluctuating weekly revenue, peaking at around $508K in early April and stabilizing at approximately $443K by the end of June. Weekly downloads experienced a significant decline from 370K in late March to around 176K by the end of June. Active users also showed a downward trend, decreasing from 2.2M to approximately 1.77M over the quarter.
Lords Mobile: Kingdom Wars by IGG.COM maintained relatively stable weekly revenue, ranging between $137K and $172K. Downloads varied throughout the quarter, reaching a high of 271K in early April and settling around 159K by the end of June. Active users slightly decreased from 1.02M to 841K, showing some fluctuations along the way.
Mobile Legends: Bang Bang, published by Moonton, experienced a peak in weekly revenue at $210K in late April, but it dropped to about $89K by the end of June. Downloads also showed a downward trend, starting at 215K in early April and ending at 107K. Active users fluctuated but remained strong, ending the quarter at approximately 1.94M.
League of Legends: Wild Rift from Riot Games, Inc saw a steady increase in weekly revenue, peaking at $168K in late May and maintaining around $167K by the end of June. Weekly downloads showed growth from 41K in late March to about 53K by the end of June. Active users remained relatively stable, fluctuating around 850K throughout the quarter.
Clash of Clans by Supercell had varied weekly revenue, peaking at $159K in early May and ending at around $105K in late June. Downloads peaked at 159K in mid-May and decreased to about 65K by the end of June. Active users showed a slight decline from 6.52M to approximately 6.16M over the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.